To perform full project recovery from the GUI, select "Recover project." from the "RE Tools" menu:.For Mono/CSharp, you can use Ilspy or dotPeek. In addition, it does not support decompiling any GDNative or GDMono scripts. Support has yet to be implemented for converting the following resources: Grab the latest release version from here: Limitations This module has support for decompiling Godot 4.x, 3.x, and 2.x projects. Recreates any plugin configuration files. Converts any auto-converted binary resources back to their original text formats.Converts all imported resources back to their original import formats.Loads project resources from an APK, PCK, or embedded EXE file.Introductionįull project recovery performs the following: Please report any bugs on the github page.
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